MaterialXMaterials 1.39.5
Utilities for retrieving materials from remote servers
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ambientCGLoaderCmd.py
1#/usr/bin/env python3
2'''
3@brief Command to download ambientCG MaterialX materials'''
4
5import os, argparse, sys, logging
6import ambientCGLoader as acg
7import MaterialX as mx
8
10 '''
11 Utility to download ambientCG MaterialX materials
12 '''
13 logger = logging.getLogger('ACG_CMD')
14 logging.basicConfig(level=logging.INFO)
15
16 parser = argparse.ArgumentParser(description='Get materials information and material package from ambientCG.'
17 ' By default the materials will be downloaded and a named and index material'
18 ' package will be extracted.')
19
20 parser.add_argument('--loadMaterials', type=str, default='',
21 help='Load JSON file containing list of materials that can be downloaded.')
22 parser.add_argument('--downloadMaterials', type=bool, default=None,
23 help='Download JSON file containing list of materials that can be downloaded.'
24 ' Has no effect if --loadMaterials is set')
25
26 # Material names query
27 parser.add_argument('--materialNames', type=bool, default=None,
28 help='Return material names. Default is False')
29
30 # Save download information for all materials or a specific one
31 # based on asset identifier
32 parser.add_argument('--saveMaterials', type=bool, default=None,
33 help='Save material lists. Default is None.'
34 ' Has no effect if --loadMaterials is set')
35 parser.add_argument('--saveMaterial', type=str, default='',
36 help='Save material download information in JSON format')
37
38 # Asset download options
39 parser.add_argument('--downloadMaterial', type=str, default='',
40 help='Download zip package for a materials which match a given string. Default is a sample material')
41 parser.add_argument('--downloadmageFormat', type=str, default='PNG',
42 help='Download image format. Valid values include PNG and JPEG. Default is PNG')
43 parser.add_argument('--downloadResolution', type=str, default='1',
44 help='Download image resulution. Valid values include 1,2,4,8 to indicate 1K to 8K.')
45
46 # Download full database iformation for material assets
47 parser.add_argument('--downloadDatabase', type=bool, default=None,
48 help='Download information database')
49 parser.add_argument('--saveDatabase', type=str, default='ambientCG_database.json',
50 help='Save information database')
51
52 # Output options
53 parser.add_argument('--output', type=str, default='',
54 help='Output folder for data files. Default location is the current execution folder.')
55 opts = parser.parse_args()
56
57 loader = acg.AmbientCGLoader(mx, None)
58
59 # Set output folder. Default is current folder
60 outputFolder = '.'
61 if opts.output:
62 outputFolder = opts.output
63 if not os.path.exists(outputFolder):
64 logger.error(f'Output directory does not exist: {outputFolder}')
65 sys.exit(1)
66
67 # Get materials list which contains download information
68 loadMaterials = opts.loadMaterials
69 downloadMaterials = opts.downloadMaterials or opts.saveMaterials
70 if loadMaterials or downloadMaterials:
71 materialsList = None
72 if len(loadMaterials) > 0:
73 materialsList = loader.loadMaterialsList(loadMaterials)
74 elif downloadMaterials:
75 materialsList = loader.downloadMaterialsList()
76 # Save materials list if specified. Only do so for download case
77 if opts.saveMaterials:
78 loader.writeMaterialList(materialsList, os.path.join(outputFolder,'ambientCG_materialsList.json'))
79
80 # Check if the list of materials is asked to be returned
81 if opts.materialNames:
82 materialNames = loader.getMaterialNames()
83 print(f'{materialNames}')
84
85 # Check if a material asset is specified to downloaded
86 materialName = opts.downloadMaterial
87 if len(materialName) > 0:
88 result = loader.findMaterial(materialName)
89 if result:
90 fileName = loader.downloadMaterialAsset(materialName) #, opts.downloadmageFormat, opts.downloadResolution)
91 if len(fileName) > 0:
92 loader.writeDownloadedMaterialToFile(outputFolder)
93 else:
94 print(f'Material not found: {materialName}')
95
96 # Check if material database is specified for download
97 databaseFileName = opts.saveDatabase
98 haveDatabaseFileName = len(databaseFileName) > 0
99 downloadDatabase = opts.downloadDatabase and haveDatabaseFileName
100 if downloadDatabase:
101 print('download database')
102 loader.downloadAssetDatabase()
103 if haveDatabaseFileName:
104 path = os.path.join(outputFolder, databaseFileName)
105 loader.writeDatabaseToFile(path)
106
107if __name__ == '__main__':
ambientCgLoaderCmd()
Utility to download ambientCG MaterialX materials.