28 Command to parse PhysicallyBased materials and create MaterialX materials
30 logger = logging.getLogger(
'PB_CMD')
31 logging.basicConfig(level=logging.INFO)
34 parser = argparse.ArgumentParser(description=
'Convert Physically Based Materials to MaterialX')
35 parser.add_argument(
'-m',
'--shadingModel', type=str, default=
'', help=
'Shading models to use for conversion. '
36 ' If not specified then all will be used. '
37 ' Options: standard_surface, gltf_pbr, open_pbr_surface')
38 parser.add_argument(
'-o',
'--outputDir', type=str, default=
'',
39 help=
'Output directory for MaterialX files. Default location is PhysicallyBasedMaterialX')
40 parser.add_argument(
'-j',
'--writeJSON', type=bool, default=
True,
41 help=
'Write materials JSON file. Default is True')
42 parser.add_argument(
'-s',
'--separateFiles', type=bool, default=
False,
43 help=
'Convert individual MaterialX files per material. Default is false')
44 parser.add_argument(
'-l',
'--loadFromFile', type=str, default=
'', help=
'Load materials a specified file')
45 parser.add_argument(
'-wr',
'--writeRemapping', type=bool, default=
False, help=
'Write remapping from PhysicallyBased to MaterialX. Default is False')
46 parser.add_argument(
'-rr',
'--readRemapping', type=str, default=
'', help=
'Read remapping from PhysicallyBased to MaterialX. Default is empty')
47 parser.add_argument(
'-nd',
'--createNodeDef', type=bool, default=
False, help=
'Create NodeDef for Physically Based Material inputs. Default is False')
48 opts = parser.parse_args()
50 outputDir =
'PhysicallyBasedMaterialX'
52 if not os.path.exists(opts.outputDir):
53 logger.info(f
'Error: Output directory does not exist: {opts.outputDir}')
56 os.makedirs(opts.outputDir)
57 logger.info(f
'> Created output directory: {opts.outputDir}')
58 outputDir = opts.outputDir
59 except Exception
as e:
60 logger.info(f
'> Error: Could not create output directory: {opts.outputDir}')
63 outputDir = opts.outputDir
67 shadingModels = opts.shadingModel.split(
',')
68 shadingModePrefixMap = {
'standard_surface':
'SS',
'gltf_pbr':
'GLTF',
'open_pbr_surface':
'OPBR' }
69 shadingModelPrefixes = []
70 if len(shadingModels) == 0:
71 shadingModels = [
'standard_surface',
'gltf_pbr',
'open_pbr_surface']
72 shadingModelPrefixes = [
'SS',
'GLTF',
'OPBR']
74 for shadingModel
in shadingModels:
75 shadingModelPrefixes.append(shadingModePrefixMap[shadingModel])
77 writeJSON = opts.writeJSON
78 separateFiles = opts.separateFiles
80 material_file = opts.loadFromFile
82 if not os.path.exists(opts.loadFromFile):
83 logger.info(f
'> Error: File does not exist: {material_file}')
85 logger.info(f
'> Load materials from file: {material_file}')
89 loader = pbmx.PhysicallyBasedMaterialLoader(mx,
None, material_file)
91 readRemapping = opts.readRemapping
93 if not os.path.exists(readRemapping):
94 logger.info(f
'> Error: Remapping file does not exist: {readRemapping}')
95 logger.info(f
'> Read remapping file: {readRemapping}')
96 loader.readRemappingFile(readRemapping)
98 writeRemapping = opts.writeRemapping
100 outputFile = os.path.join(outputDir,
'PhysicallyBasedToMtlxMappings.json')
101 logger.info(f
'> Write remapping file: {outputFile}')
102 loader.writeRemappingFile(outputFile)
104 jsonMat = loader.getJSON()
108 os.makedirs(outputDir, exist_ok=
True)
110 create_nodedef = opts.createNodeDef
115 logger.info(
'> Write definition for PhysicallyBased materials')
116 definitions_doc = loader.get_physlib()
118 nodedef_file_name = os.path.join(outputDir,
'physbased_pbr.mtlx')
119 mx.writeToXmlFile(definitions_doc, nodedef_file_name)
120 logger.info(f
'> Write definition file: {nodedef_file_name}')
124 doc_mat = loader.get_physlib_materials()
126 status, error = doc_mat.validate()
128 logger.error(
'> Error validating definition materials document:')
131 logger.info(
'> Definition materials document passed validation.')
133 nodedef_mat_file_name = os.path.join(outputDir,
'physbased_pbr_materials.mtlx')
134 mx.writeToXmlFile(doc_mat, mx.FilePath(nodedef_mat_file_name))
135 logger.info(f
'> Write materials file: {nodedef_mat_file_name}')
139 translators_doc = loader.get_translators()
140 translators = translators_doc.getNodeDefs()
141 print(f
'Found translator definitions: {len(translators)}')
143 if translators_doc
and translators:
144 output_file_name =
'physbased_pbr_translators.mtlx'
145 output_path = os.path.join(outputDir, output_file_name)
146 logger.info(
'> Write translator file:' + output_path)
147 mx.writeToXmlFile(translators_doc, mx.FilePath(output_path))
150 stdlib = loader.get_definitions()
153 if not separateFiles:
154 translated_doc = loader.get_physlib_materials()
160 for shadingModel, prefix
in zip(shadingModels, shadingModelPrefixes):
162 for node
in translated_doc.getNodes():
163 if node.getCategory() == loader.get_physlib_category():
164 trans_result = loader.translate_node(translated_doc, loader.get_physlib_category(), shadingModel, node)
166 logger.info(f
'> Generate MaterialX using nodedefs for shading model: {shadingModel}')
167 fileName = os.path.join(outputDir, f
'PhysicallyBasedMaterialX_translated_{prefix}.mtlx')
168 loader.writeMaterialXToFile(fileName, translated_doc)
169 logger.info(f
'> Write: {fileName}')
173 matDir = os.path.join(outputDir,
'Sep')
174 os.makedirs(matDir, exist_ok=
True)
175 for shadingModel, prefix
in zip(shadingModels, shadingModelPrefixes):
177 for mat
in loader.getJSONMaterialNames():
178 materialFilter = [mat]
181 matdoc = loader.create_definition_materials(
None, materialFilter)
182 if matdoc
is not None:
185 mat_name = mx.createValidName(mat)
186 node = matdoc.getNode(mat_name)
188 trans_result = loader.translate_node(matdoc, loader.get_physlib_category(), shadingModel, node)
190 logger.warning(f
'Failed to translate node: {mat_name} for shading model: {shadingModel}')
192 converted.append(trans_result[
'targetNode'].getName())
193 valid, errors = loader.validateMaterialXDocument(matdoc)
196 fileName = os.path.join(matDir, f
'PB_{prefix}_{mat}.mtlx')
197 loader.writeMaterialXToFile(fileName, matdoc)
199 logger.info(f
'> Converted {len(converted)} materials for shading model: {shadingModel}')
202 logger.info(f
'> Write PB material file: {outputDir}/PhysicallyBasedMaterial.json')
203 loader.writeJSONToFile(os.path.join(outputDir,
'PhysicallyBasedMaterial.json'))
209 if not separateFiles:
210 for shadingModel, prefix
in zip(shadingModels, shadingModelPrefixes):
211 logger.info(f
'> Generate MaterialX for shading model: {shadingModel}')
212 matdoc = loader.convertToMaterialX([], shadingModel, {}, prefix)
213 valid, errors = loader.validateMaterialXDocument(matdoc)
215 fileName = os.path.join(outputDir, f
'PhysicallyBasedMaterialX_{prefix}.mtlx')
216 loader.writeMaterialXToFile(fileName)
217 logger.info(f
'> Write: {fileName}')
220 for shadingModel, prefix
in zip(shadingModels, shadingModelPrefixes):
221 logger.info(f
'> Generate MaterialX for shading model: {shadingModel}')
222 for mat
in loader.getJSONMaterialNames():
223 materialFilter = [mat]
224 matdoc = loader.convertToMaterialX(materialFilter, shadingModel, {}, prefix)
225 if matdoc
is not None:
226 valid, errors = loader.validateMaterialXDocument(matdoc)
228 fileName = os.path.join(outputDir, f
'PB_{prefix}_{mat}.mtlx')
229 loader.writeMaterialXToFile(fileName)
230 logger.info(f
'> Write: {fileName}')
233 logger.info(
'Could not retrieve PhysicallyBased Materials')