PhysicallyBased PhysicallyBased MaterialX Generator

Interactive utility to fetch materials from the PhysicallyBased database and generate MaterialX shaders. There is the option to create either: Autodesk Standard Surface, OpenPBR, or Khronos glTF PBR shaders.

Mappings are current defined in the materialxMaterials repository in this mapping file

Select items to filter materials generated. 

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MaterialX

Material JSON Data